Since Blizzard ensures that they have "some amazing ideas for heroes that can offer unique gameplay".
Jeff Kaplan, general manager of Overwatch and probably the most prolific Blizzard director in terms of statements, recently spoke at a press meeting on what to expect game Shooting short-term fantasy multi-player a new hero.
"We still have some ideas for the heroes who have unique gameplay and stories that fit well with our game," said Kaplan. "But, in the end, in terms of heroes we prefer quality over quantity. "
Creative, likewise, also he wanted to demote on the intention not to throw more than three or four heroes per year already presented a few months ago, and was accompanied in an interview with the web on computer games PCGamer by The director Geoff Goodman the idea that there are very good things to come: "we barely touched the surface. "
"Pharah was one of the first heroines to believe, but I also remember that when implemented immediately began to think of a character who could steal 100% of the time and need to never touch The ground, "he said Goodman. "We also have some ongoing experiments on weapons that can pierce the walls. Can you imagine a hero who could make a hole in a wall? (...) The possibilities are endless ".
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