From Vicarious Visions, they acknowledge having access to the original source code.
Dan Tanguay, one of the creators of Crash Bandicoot: N. Sane Trilogy, spoke with the ArsTechnica portal some of the subtleties of the development of this title is a remasterization made "almost from scratch" in the words of those Are responsible.
"Almost everything was missing," says Tanguay, explaining that includes both source code as many other reference materials used to create the original PlayStation. The graphics engine, in fact, was used specifically for this trio of games and not used for anything else.
"Naughty Dog took the first PS to the limits. They made a fantastic place to get graphics engine, and did not see the light beyond the PlayStation 1. For all I know, we could not use it. Any code or similar was something that he did not have access to, "he said in the interview.
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