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Friday, June 9, 2017

Open Worlds Experts Speak About Zelda: Breath of the Wild

Open Worlds Experts Speak About Zelda: Breath of the Wild

The designers behind Assassin's Creed and The Witcher 3 showed their admiration for the work done by Nintendo.

Open Worlds Experts Speak About Zelda: Breath of the Wild

The development of The Legend of Zelda: Breath of the Wild still leaves admiration for the industry's thanks in large part to its conception of the open world. In fact, this issue has played in a recent checkpoint in UGamingNews pages, but also promotes interesting statements from members of the leading industry studies and the kind of habit, as in the CD Projekt or Ubisoft.

"Breath of the Wild has shown something known to most developers, but difficult to achieve, [these games] evolve from their classical open worlds to a proposition for greater freedom, with a progression where intrinsic motivations are followed Each player, and presenting a challenge curve adaptable their decisions, formulating open narrative structures, and so on. ", Benjamin Plich, chief designer in Assassin's Creed: Unity and Honor.

"Although there are still traditional activities (collectors, rewards, etc.), the player is not overloaded and allows you to focus on exploration. We want to explore is on mission or not, "Monnier added in a vast report released by GamesIndustry, highly recommended for those wishing to go further on the achievements of Nintendo launch.

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