Creators Battle Mario + Rabbids Kingdom confess surprised by its simplicity.
The relationship between Ubisoft and Nintendo has always been very close, so it is not at all strange note yet again with the enthusiastic statements of Andrea Babich, narrative designer Ubisoft Milan , In accordance with how it works with Nintendo Switch.
"We were very surprised at how easy it is to develop this system," said Babich. "I do not want to be a fan of Nintendo, but when we put our hands on the development kit and move the Snowdrop graphic engine, everything is fine. "
"It is our engine for virtually everything we do and what we use for our last game South Park," explained in the words gathered by the NTower web news on video games. "It is a very versatile engine as well for some and other things to quickly erase from our minds concerns as the program develops. "
"When we started working on production, he had in mind Nintendo Switch, which at that time was called NX," he said. "The more we machine the more knowing that we were happy with it. We perceived that the system turn of battle Mario + Rabbids Uni battle integrate perfectly with this machine. You can start playing, enjoy it a while and stop after every lap without any consideration. "
No comments:
Post a Comment
Note: Only a member of this blog may post a comment.