According to Patrick Söderlund, the game was four years in development.
Anthem ambitious surveys, his main contribution to E3 2017. According to the words of Patrick Söderlund, the Worldwide Studios environmental assessment, the release of the game will be the beginning of a journey of more than a period of ten for the company. In addition to this clear statement, the director left more information on a proposal than his development began four years ago.
"The game has a social dimension which he played with friends on missions and homework. We worked for four years, and once it came out in 2018. I think this will be the beginning of a 10 year journey for our ", said in an interview with Daily Xbox gathered by the specialized portal Wccftech . "I met Bioware and discuss the vast majority of the components world open sacrificed online visual fidelity Due to technical problems. But I challenged them to achieve the same quality, or additionally, a closed in an open environment, "he continued explaining.
Anthem, as mentioned, was one of the highlights of the 2017 E3 just ended if you want to learn more about the adventure please check out the video impressions made by co-writing and Alejandro Pascual Toni Piedrabuena.
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